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North to get there and South to get back.

How Retro Text Adventure Games are Put Together The main thing that stands out with text adventure games is that they usually have no graphics. The game world is made up of many locations which are described using words, although a few text adventure games will display images of the location along with the description. Playing the game involves typing instructions to inform the game what you want to do. For example typing "go north" to move to another location or "get lamp" to pick up a lamp if there is one at your current location. The object of the adventure game is to solve a quest. This could be to slay a dragon, rescue a princess, recover an object, or solve a mystery. The game acts as your eyes, ears and touch - describing what is visible in your current location along with any objects you can pick up. As you travel through the game world you will come across various puzzles that need to be solved before you proceed, along with any dangers to overcome. Her

becoming a real loner who would happily

Sitting in the back of my brother's car clutching my brand new Atari STE I happily declared I was going to be writing my first game soon. The Atari STE came with a selection of games I was keen to play but the image of STOS the Game Creator, a programming package which came with the STE, was the center of my dreams. The thought of being able to create any game I want, limited only by my imagination. Nothing in the world mattered to me at that very moment as I dreamed of hiding away with my copy of STOS Basic and creating my own games. Years later I have programmed countless pieces of code, a collection of popular games still displayed on various websites and wrote many articles on programming which I proudly display on my website to this day. Programming can be highly addictive as I soon found out. I would come home from work and aim to be locked away with my computers as soon as possible. My mother would call up the stairs to tell me family members had arrived and I would reluct